FF16 characters lack the functionality of previous games, as Americans

FF16 characters lack the functionality of previous games, as Americans

Final Fantasy 16 producer Naoki Yoshida has revealed that it won’t feature American accents, due to its fantasy setting inspired by medieval Europe.

The producer of Final Fantasy 16 revealed that the game will not feature any American accents for its characters, lest they not be accepted by American players due to the game’s Medieval Europe-inspired setting. Final Fantasy The series has famous settings including Ivalice, Spira, and Eorzea, and these featured a mix of real-world accents.

It is common for the fantasy genre to feature many characters with British Isles accents, including in video games. The dragon quest the series is filled to the brim with UK-based accents, just like Xenoblade Chronicles, even if the games have high-tech or sci-fi elements. The Final Fantasy has had American-accented protagonists in the past, such as Tidus, Vaan, and even the version of Cloud Strife in FF7 remake. The fact that the games are set in a fantasy world means that any accent can be used, as most players will ignore any discrepancies, especially if they particularly like an actor’s performance.


Related: Final Fantasy 16: Advantages & Disadvantages of Solo Combat

The next fantasy kingdom that Final Fantasy fans will visit is the new world of Valisthea from FF16. The people of Valisthea will only speak with UK accents, as producer Naoki Yoshida revealed to Dengeki Online. aitaïkimochi on Twitter), that the game will not feature any American accents for its characters. This follows with the Final Fantasy 16 trailers that have been revealed, as the English dub has so far only featured British-sounding characters.

ff16 final fantasy xvi clive cover

According to Yoshida, most fans associate the Medieval Fantasy genre with Europe, as well as The Lord of the Rings. The diet with Final Fantasy 16 is to merge medieval European imagery with the developers’ fantasy vision, which could explain why kaiju-style battles take place alongside armored knights and spellcasters. Voice and motion capture for FF16 was performed by European actors, who performed the game in British English, even though the initial script itself was written in Japanese and later translated. The reason for this is that American fans would not like to hear the American accent spoken in a game that uses a setting inspired by medieval Europe.

The Lord of the Rings the comparison is fair, or at least with the film adaptation, as it was made in New Zealand and had a number of local and American actors, but almost all of them spoke with English accents. It’s weird to think that fans are okay with a game where the Bahamut and Odin Eikons fight, which involves a giant dragon battling a knight who rides a six-legged horse through the air, but they would draw the line if the knight spoke with a Brooklyn accent. FF16 looks set to push Square Enix’s series forward, but it still seems like the fantasy genre can’t escape this disdain for certain types of accents. If Middle-earth couldn’t do it, then Valisthea wouldn’t have had a reasonable chance either.

Next: Final Fantasy 16: Everything We Know About Titan & Garuda Dominants

Final Fantasy 16 will be released on PlayStation 5 in the summer of 2023.

Source: Dengeki online, Aitaikimochi/Twitter

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